The game ships changes most days, and the full changelog lives in game on the News screen.
How things get built
Most updates start as somebody's message in global chat. A player notices that a stat is wrong, or that a route to 99 has a dead band in it, or that a description does not match what actually happens, and it gets checked and fixed. Fixes are credited to the player who reported them, by name, on the News screen.
What that looks like in practice
- Balance is changed with data, not vibes — the numbers behind a change are usually stated when it ships.
- Bugs that cost a player something are compensated once verified.
- There are no wipes. Progress is permanent.
Where to read it
The in-game News screen carries every entry. There is also a devlog on itch.io.