Magic is one of the 20 skills in PartyScape Chronicles, trained from level 1 to 99. It trains whether the tab is open or closed.
Magic weapons
| Weapon | Requires | Value | Bonuses |
|---|---|---|---|
| Basic Staff | Magic 1 | 60 gp | attack +6, magic Damage +3, defence +3 |
| Runed Staff | Magic 20 | 400 gp | attack +15, magic Damage +10 |
| Apprentice Staff | Magic 30 | 900 gp | attack +22, magic Damage +12, defence +6 |
| Enchanted Staff | Magic 40 | 1,800 gp | attack +30, magic Damage +26 |
| Celestial Staff | Magic 50 | 2,600 gp | attack +40, magic Damage +36 |
| Mystic Staff | Magic 50 | 3,000 gp | attack +45, magic Damage +42 |
| Basilisk Staff | Magic 75 | 5,000,000 gp | attack +94, magic Damage +92 |
| Rimefrost Staff | Magic 75 | 5,400,000 gp | attack +96, magic Damage +90 |
| Tidecaller | Magic 70 | 7,000,000 gp | attack +78, magic Damage +78 |
| Pharaoh's Shadow | Magic 90 | 42,000,000 gp | attack +145, magic Damage +140 |
What Magic is good against
These monsters are weak to Magic, so Magic kills them faster than the other styles do.
| Monster | Level | HP | Weak to | XP |
|---|---|---|---|---|
| Crypt Lurker | 50 | 150 | Magic | 200 |
| Emberfang Hound | 65 | 175 | Magic | 235 |
| Dust Devil | 93 | 240 | Magic | 360 |
| Miasma Wraith | 96 | 260 | Magic | 380 |
| Kurask | 106 | 300 | Magic | 440 |
| Cave Kraken | 127 | 380 | Magic | 580 |
| Glacial Warlock | 135 | 288 | Magic | 385 |
| Basilisk Knight | 138 | 290 | Magic | 380 |
| Ashen Revenant | 380 | 590 | Magic | 1620 |
| Tombs Warden | 1101 | 4200 | Magic | 4800 |
Where to train it
Every kill splits XP across your combat skills. The full monster ladder, level by level, is on the location pages, and the bosses sit above it.
How training works
You set an action and it runs on the server's tick. There is no clicking loop and no energy meter, so an idle session earns the same rate as an active one, up to the offline cap each time you return. Everything Magic produces or consumes can be traded on the player-run market.