Wiki / Skills / Magic

Magic

Magic is one of the 20 skills in PartyScape Chronicles, trained from level 1 to 99. It trains whether the tab is open or closed.

Magic weapons

WeaponRequiresValueBonuses
Basic StaffMagic 160 gpattack +6, magic Damage +3, defence +3
Runed StaffMagic 20400 gpattack +15, magic Damage +10
Apprentice StaffMagic 30900 gpattack +22, magic Damage +12, defence +6
Enchanted StaffMagic 401,800 gpattack +30, magic Damage +26
Celestial StaffMagic 502,600 gpattack +40, magic Damage +36
Mystic StaffMagic 503,000 gpattack +45, magic Damage +42
Basilisk StaffMagic 755,000,000 gpattack +94, magic Damage +92
Rimefrost StaffMagic 755,400,000 gpattack +96, magic Damage +90
TidecallerMagic 707,000,000 gpattack +78, magic Damage +78
Pharaoh's ShadowMagic 9042,000,000 gpattack +145, magic Damage +140

What Magic is good against

These monsters are weak to Magic, so Magic kills them faster than the other styles do.

MonsterLevelHPWeak toXP
Crypt Lurker50150Magic200
Emberfang Hound65175Magic235
Dust Devil93240Magic360
Miasma Wraith96260Magic380
Kurask106300Magic440
Cave Kraken127380Magic580
Glacial Warlock135288Magic385
Basilisk Knight138290Magic380
Ashen Revenant380590Magic1620
Tombs Warden11014200Magic4800

Where to train it

Every kill splits XP across your combat skills. The full monster ladder, level by level, is on the location pages, and the bosses sit above it.

How training works

You set an action and it runs on the server's tick. There is no clicking loop and no energy meter, so an idle session earns the same rate as an active one, up to the offline cap each time you return. Everything Magic produces or consumes can be traded on the player-run market.

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